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Zed

Top · patch 26.20

Zed

the Master of Shadows

Patch 26.2139% collected59,174 games so far. Showing 26.20 until the new patch has enough data.See early 26.21 data
A

Tier

#9 of 134 Top

Win rate

51.3%

Pick rate

0.8%

7% of Zed games

Ban rate

25.0%

Games

536

KDA

6.4 / 5.5 / 4.6

+414 gold @15

Strong earlyStrong laner

Builds

Armor penetration for burst against squishy targets. Played in 80% of Zed games in this role.

Item build

53.1%431

Start

Doran's BladeHealth Potion

53.6% WR · 58%

Boots

Ionian Boots of Lucidity13:27Gluttonous Greaves15:12

Core, in purchase order

Voltaic Cyclosword10:54Bastionbreaker17:54Lord Dominik's Regards23:1159.7%16% · 67
Voltaic CycloswordBastionbreaker57.9%9% · 38
Voltaic CycloswordBastionbreakerSerylda's Grudge47.4%4% · 19
Voltaic CycloswordBastionbreakerAxiom Arc58.8%4% · 17

Later items

4th

Edge of Night62%
Lord Dominik's Regards38%
Endless Hunger53%
Serpent's Fang50%

5th

Edge of Night47%
Endless Hunger90%
Axiom Arc67%

6th

Skill order

57.9%47% · 202
Razor ShurikenQ›Shadow SlashE›Living ShadowW53.3%97%
Razor Shuriken
1
4
5
7
9
Living Shadow
2
14
15
Shadow Slash
3
8
10
11
13
Death Mark
6
12

Win rate by game length

Under 25 min59.2%125 games
25 – 30 min50.7%136 games
30 – 35 min52.9%102 games
35+ min47.1%68 games

Bars run from 50%: blue above, red below (±15 points at the edges). The light tick is Zed's average over all builds.

Runes

54.4%21% · 90
Inspiration

Inspiration

First StrikeFirst Strike
Cash BackCash Back
Triple TonicTriple Tonic
Jack Of All TradesJack Of All Trades
Precision

Precision

Cut DownCut Down
Legend: HasteLegend: Haste

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling
KeystonesFirst Strike56%51%Electrocute44%2%Conqueror50%1%

Summoner spells

FlashIgnite57.2%71% · 304
FlashTeleport47.1%20% · 85

Top players on Lethality

No ranked players found yet.

Hard matchups

Good matchups

Best Zed players

All OTPs

No ranked players found yet.

536 Zed Top games in Emerald+ lobbies across all regions, patch 26.20. Build names come from the first items players finish.