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Varus

Top · patch 26.20

Varus

the Arrow of Retribution

Patch 26.2139% collected59,174 games so far. Showing 26.20 until the new patch has enough data.See early 26.21 data
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Tier

#116 of 134 Top

Win rate

47.6%

Pick rate

0.9%

26% of Varus games

Ban rate

0.7%

Games

609

KDA

6.2 / 6.9 / 4.8

+332 gold @15

Strong laner

Builds

Attack speed and ability power, damage through autos. Played in 48% of Varus games in this role.

Item build

51.5%295

Start

Doran's BowHealth Potion

49.5% WR · 66%

Boots

Plated Steelcaps10:39Boots of Swiftness12:07

Core, in purchase order

Experimental Hexplate12:16Dusk and Dawn19:28Zhonya's Hourglass25:3940.7%9% · 27
Experimental HexplateDusk and DawnRiftmaker64.7%6% · 17
Dusk and DawnNashor's Tooth60.0%5% · 15
Dusk and DawnHextech RocketbeltZhonya's Hourglass83.3%4% · 12

Skill order

51.2%29% · 86
Blighted QuiverW›Piercing ArrowQ›Hail of ArrowsE52.7%87%Piercing ArrowQ›Blighted QuiverW›Hail of ArrowsE42.9%5%
Piercing Arrow
2
8
10
12
13
Blighted Quiver
1
4
5
7
9
Hail of Arrows
3
14
15
Chain of Corruption
6
11

Win rate by game length

Under 25 min54.0%50 games
25 – 30 min51.6%122 games
30 – 35 min53.8%80 games
35+ min44.2%43 games

Bars run from 50%: blue above, red below (±15 points at the edges). The light tick is Varus's average over all builds.

Runes

48.4%22% · 64
Precision

Precision

Press the AttackPress the Attack
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
Resolve

Resolve

Bone PlatingBone Plating
OvergrowthOvergrowth

Shards

  • +10% Attack Speed
  • Adaptive Force
  • Health Scaling
KeystonesPress the Attack48%34%Lethal Tempo46%8%

Summoner spells

ExhaustFlash50.0%58% · 172
FlashBarrier57.8%15% · 45

Top players on AP On-hit

No ranked players found yet.

Hard matchups

  • FioraFiora25.0%20 games
  • JayceJayce68.2%22 games

Good matchups

  • JayceJayce68.2%22 games
  • FioraFiora25.0%20 games

Best Varus players

All OTPs

No ranked players found yet.

609 Varus Top games in Emerald+ lobbies across all regions, patch 26.20. Build names come from the first items players finish.