
Mid · patch 26.21
Zoe
the Aspect of Twilight
Patch 26.2139% collectedEarly data from 59,174 games: tiers will still move.Back to the complete patch
S
Tier
#8 of 122 Mid
Win rate
52.1%
+1.4 vs 26.20
Pick rate
3.5%
70% of Zoe games
Ban rate
6.4%
Games
1,959
KDA
7.0 / 5.1 / 7.1
+230 gold @15
Strong early
Builds
Ability power and magic penetration to delete targets. Played in 84% of Zoe games in this role.
Item build
53.3%1,654Start
53.5% WR · 98%
Boots
Core, in purchase order
Later items
4th
5th
6th
Skill order
59.5%46% · 7551
4
5
7
9
3
14
15
2
8
10
12
13
6
11
Win rate by game length
Under 25 min61.6%380 games
25 – 30 min52.8%625 games
30 – 35 min50.6%437 games
35+ min45.8%212 games
Bars run from 50%: blue above, red below (±15 points at the edges). The light tick is Zoe's average over all builds.
Runes
48.7%22% · 357
Domination
Electrocute
Sudden Impact
Grisly Mementos
Relentless Hunter
Sorcery
Nimbus Cloak
TranscendenceShards
- +10% Attack Speed
- Adaptive Force
- Health Scaling
Keystones
53%58%
57%8%
68%5%
59%1%
53%58%
57%8%
68%5%Summoner spells
Top players on AP Burst
- 1TTV NanoSauriu1#PAPOIOTPLANChallenger3,372 LP57%370 games · 67%
- 2쪼렙이다말로하자#KR1OTPKRChallenger2,194 LP54%519 games · 64%
- 3Zoyke#ZoeOTPLASChallenger1,411 LP60%195 games · 80%
- 4realXoe#YSKMOTPSEAChallenger1,301 LP61%320 games · 63%
- 5raanº#4777TWChallenger1,078 LP66%112 games · 31%
- 6アオイチゴ#アイカツOTPJPMaster610 LP62%106 games · 63%
- 7Ziro#UA1OTPRUMaster570 LP51%198 games · 66%
Hard matchups
Good matchups
Best Zoe players
All OTPs- 1TTV NanoSauriu1#PAPOIOTPLANAP BurstChallenger3,372 LP57%370 games · 67%
- 2쪼렙이다말로하자#KR1OTPKRAP BurstChallenger2,194 LP54%519 games · 64%
- 3Zoyke#ZoeOTPLASAP BurstChallenger1,411 LP60%195 games · 80%
- 4realXoe#YSKMOTPSEAAP BurstChallenger1,301 LP61%320 games · 63%
- 5raanº#4777TWAP BurstChallenger1,078 LP66%112 games · 31%
- 6アオイチゴ#アイカツOTPJPAP BurstMaster610 LP62%106 games · 63%
- 7Ziro#UA1OTPRUAP BurstMaster570 LP51%198 games · 66%
1,959 Zoe Mid games in Emerald+ lobbies across all regions, patch 26.21. Build names come from the first items players finish.