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Renekton

Top · patch 26.20

Renekton

the Butcher of the Sands

Patch 26.2129% collected43,917 games so far. Showing 26.20 until the new patch has enough data.See early 26.21 data
A

Tier

#30 of 120 Top

Win rate

49.3%

Pick rate

5.5%

95% of Renekton games

Ban rate

4.8%

Games

1,926

KDA

5.4 / 5.9 / 5.2

+236 gold @15

Builds

Attack damage with health and resistances. Played in 82% of Renekton games in this role.

Item build

51.9%1,587

Start

Doran's BladeHealth Potion

51.5% WR · 64%

Boots

Plated Steelcaps12:53Mercury's Treads14:47

Core, in purchase order

Eclipse11:46Black Cleaver19:4441.6%13% · 209
EclipseBlack CleaverDeath's Dance60.8%9% · 148
EclipseBlack CleaverSterak's Gage55.4%7% · 112
EclipseDeath's Dance53.8%2% · 39

Later items

4th

Sterak's Gage52%
Death's Dance60%
Zeke's Convergence57%
Spirit Visage65%

5th

Guardian Angel50%
Sterak's Gage50%

6th

Skill order

56.7%36% · 577
Cull the MeekQ›Slice and DiceE›Ruthless PredatorW51.9%77%Cull the MeekQ›Ruthless PredatorW›Slice and DiceE51.6%14%Ruthless PredatorW›Cull the MeekQ›Slice and DiceE51.3%5%
Cull the Meek
1
4
5
7
9
Ruthless Predator
3
14
15
Slice and Dice
2
8
10
12
13
Dominus
6
11

Win rate by game length

Under 25 min57.1%303 games
25 – 30 min52.0%611 games
30 – 35 min50.3%471 games
35+ min47.5%202 games

Bars run from 50%: blue above, red below (±15 points at the edges). The light tick is Renekton's average over all builds.

Runes

51.0%28% · 437
Precision

Precision

ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
Resolve

Resolve

Bone PlatingBone Plating
UnflinchingUnflinching

Shards

  • Adaptive Force
  • Adaptive Force
  • Health Scaling
KeystonesConqueror52%53%Press the Attack50%17%

Summoner spells

FlashIgnite52.1%81% · 1,289
FlashTeleport51.1%15% · 235

Top players on Bruiser

No ranked players found yet.

Hard matchups

Good matchups

Best Renekton players

All OTPs

No ranked players found yet.

1,926 Renekton Top games in Emerald+ lobbies across all regions, patch 26.20. Build names come from the first items players finish.